Networking inside Spacecraft
- Real-time: worst-case latency, delay
- Previously: proprietary point-to-point connections
→ heavy, costly
- Can we use Ethernet & IP?
Transport Layer
UDP
- Unreliable service
(e.g., packets might be dropped)
- Simple (3 pages in RFC 768)
TCP
- Reliable service using
Automatic Repeat Request (ARQ)
- Complex (98 pages in RFC 9293)
Time Sensitive Networking (TSN)
- Reliability at link layer: never drop a packet → no need for TCP
- Accurate time-stamps based on PTP (Precision Time Protocol)
- Hard timing guarantees